QA terms
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Peculiarities of layout and mockup design
The key note of the good design lies in the question how are the visual elements within each other situated. This is the core of the mockup design. The design makes the product more attractive. It helps to support the balance of all pages, from block to block. Brainstorming and projecting the design of the product, it is worth considering a chain of basic requirements that can help to create the product of high quality.
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Application requirements: what is a guideline?
In the modern and dynamic mobile world there are a lot of applications. If every application works by its own rules – main buttons located in different places and the reaction of the application is unexpected and unusual, the user will spend some time learning how the app works and get used to it. Due to this reason, the stores of different platforms, such as AppStore and PlayMarket have some list of requirements for the applications before posting them online. These requirements are mostly based on the guidelines – a collection of the rules that are required to be applied while creating the application.
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Types of the mobile applications
Along with the growth of mobile devices, the necessity to develop apps grows as well. Every day hundreds of mobile apps are created to make the work with the device more comfortable. There are several types of apps that are used by developers.
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Testing user feedback on mobile devices
When the user taps the button in the application and doesn’t receive an action after it, it is most likely that they will think that the app is not responding. When the user tries to perform any operation and doesn’t receive any instructions and hints from the app, it will be harder for them to finish it. Especially this is the case, when the actions are not simple and a user is not an experienced one. In all these cases, it is most likely that the application is going to be deleted. Nowadays, almost every application has an analogue that will have the feedback connection with the user, making it easier to work with an app.
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What is the difference between Scrum and Kanban
Scrum and Kanban are project management techniques. They are representatives of the popular Agile family methodology. These methods are flexible and iterative and can be used in any industry, but they are best suited for the IT industry. Both methods are close, so their tools can be used in combination. A hybrid approach is very common when the best of Scrum and Kanban is used.
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Lockit, cheat codes and other assistants for game testing
During the testing, QA engineers often use additional tools and opportunities provided by the project owner. Let us consider the game testing types in which we need the help of supplemental instruments and study them in detail.
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Glossary of the Lecture 5 «Test design. Test cases» for the «Fundamentals of Software Testing» course
Glossary of the Lecture 5 «Test design. Test cases» for the «Fundamentals of Software Testing» course
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Dictionary of the Basic UI/UX Elements
Knowledge of UI/UX elements is important for a web designer, and even more important for a tester, who will be the first to check the developed site for errors and bugs in the layout. After all, if the tester doesn’t understand the nature and the features of UI/UX elements, he may miss obvious bugs, or, conversely, determine the correct operation of the element as a bug.
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Working with checklists
Checklist – is a list which contains a number of necessary checks during testing of the software product. By checking the items on the list, a team or one tester can learn about the current state of the work performed and about the quality of the product.
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Main gestures on mobile devices
Gesture control on devices with sensor screens is a pretty comfortable and required function for interaction with the operating system. Not everyone knows about the available gestures used on the mobile OS, so let’s look through some of gestures that are used while working with sensor screens.
