Lecture 7 «Game testing» materials of the «Fundamentals of the Software Testing» course
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Lecture 7 «Game testing» materials of the «Fundamentals of the Software Testing» course
- 22.05.2017
- Posted by: Admin

To complete all the assignments of the «Fundamental of the software testing» course more effectively, we prepared a list of articles with lecture materials for you. Here we gathered all the helpful information that should help you during your training.
Below you can see the presented materials of lecture 7 «Game testing».
Lecture 7 | |||
Slide 2 | |||
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The often asked questions at the QAtestlab online training and the answers to them. | ||
https://en.training.qatestlab.com/faq/ | |||
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Didn’t find the answer to your question? | ||
Contact our online support on the website or in your personal account | |||
Slides 12, 17-18, 20 | |||
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Lecture 7 «Game testing» glossary: | ||
https://en.training.qatestlab.com/blog/course-materials/glossary-game-testing/ | |||
Slides 21-22 | |||
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The «Game mechanics: types and features of testing» blog article: | ||
https://en.training.qatestlab.com/blog/technical-articles/game-mechanics/ | |||
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The «Game genres» blog article: | ||
https://en.training.qatestlab.com/blog/technical-articles/game-genres/ | |||
Slide 25 | |||
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Frame rate (FPS) measurement by using FRAPS | ||
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Slide 27 | |||
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«FPS measurement in the game» video: | ||
FPS measurement in the game | |||
Slide 30 | |||
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CPU load measurement on PC | ||
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Slide 43 | |||
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The functional bug example: | ||
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Slide 44 | |||
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Functional game bug example. Splash screen | ||
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Example of a game bug | ||
Splash screen | |||
Slide 45 | |||
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Example of a game bug | ||
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Slide 46 | |||
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Example of a game bug | ||
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Slide 47 | |||
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«Other game bugs» video: | ||
Working of active zones | |||
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Example of a game bug | ||
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Slide 49 | |||
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The «Lockit, cheat codes, and other assistants in game testing» blog article: | ||
https://en.training.qatestlab.com/blog/technical-articles/lockit-cheat-codes-for-game-testing/ | |||
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Slide 50 | |||
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How to change the game language: | ||
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Slide 51 | |||
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Сhoosing the language from the list: | ||
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Slide 52 | |||
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Basic localization bugs: | ||
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The "Must-haves" for reporting game bugs» article: | ||
https://en.training.qatestlab.com/blog/course-materials/must-haves-for-reporting-game-bugs/ | |||
Slide 54 | |||
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Example of the game bug report in Jira: | ||
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Slide 55 | |||
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Example of the game bug report in Mantis | ||
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Slide 56 | |||
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Example of the screenshot: | ||
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Slide 60 | |||
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The personal account glossary: | ||
https://en.training.qatestlab.com/blog/course-materials/personal-account-glossary/ | |||
Slide 62 | |||
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The Steam installation instruction | ||
https://store.steampowered.com/about/ | |||
Slide 66 | |||
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The facultative assignment on the «Fundamentals of software testing» course: | ||
https://en.training.qatestlab.com/news/facultative-task-testing/ | |||
Slide 69 | |||
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Additional materials: | ||
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Slide 71 | |||
Follow us: | |||
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QATestLab on Facebook: | ||
https://www.facebook.com/qatestlab.it.talanty/ | |||
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QATestLab on LinkedIn: | ||
https://www.linkedin.com/company/qatestlab-training-center |

Tags
bug
bug-report
game testing
glossary
homework assessment
Lecture #1. Fundamentals of Software Testing
Lecture #2. Fundamentals of Software Testing
Lecture #3. Fundamentals of Software Testing
Lecture #4. Fundamentals of Software Testing
Lecture #5. Fundamentals of Software Testing
Lecture #6. Fundamentals of Software Testing
Lecture #7. Fundamentals of Software Testing
lecture materials
mobile testing
QA terms
qa tips for beginner
self-training
test case
test design
training organizational questions